Reich Profil
Stream Kingdom Twitch
Streamers Hub Kingdom
Öffentliche Reichsübersicht mit Ressourcen, Einwohnern, Kriegen, Handel und Weltkarten-Fortschritt.
Version 2.3.43
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Der geschützte OBS-Link ist nur im Streamer-Portal sichtbar.
Ressourcen
Gold 750
Holz 286
Stein 250
Nahrung 130
Eisen 125
Lehm 125
Werkzeuge 0
Waffen 0
Rüstung 0
Belagerungsgeräte 0
Ziegel 0
Baumaterial 0
Straßenausbau 0
Arbeiterleistung 0
Lagerkapazität 1.000
Prestige 6
Kronenkristalle 0
Chatter First
Echte Chatter 1
NPCs 1
NPC-Limit 20
Chatter-Anteil 67%
NPC-Anteil 33%
Produktionskraft 150
Kampfkraft 12
NPC ersetzt 1
NPC-Unterstuetzung ist innerhalb des Chatter-First-Limits.
| Meldung | Zeit |
|---|---|
| oldgamingman77 replaced an NPC in kingdom #1. | 2026-07-24 22:28:51 |
Gebäude
| Gebäude | Level | Status |
|---|---|---|
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
| building | 1 | 0/0 HP |
Top-Spieler
| Name | Beruf | Level | HP |
|---|---|---|---|
| oldgamingman77 | holzfaeller | 1 | 105/105 |
| [NPC] npc_woodcutter_1_1 | holzfaeller | 1 | 100/100 |
Weltstatus
Regionen 0
Handel 0
Karawanen 0
Kriege 0
Weltwunder 0
Bündnis -
Eigene Season-Ergebnisse
| Season | Rang | Punkte | Kampf | Schaden | Handelswert | Belohnung |
|---|---|---|---|---|---|---|
| Noch keine abgeschlossenen Season-Ergebnisse vorhanden. | ||||||
Letzte Ereignisse
| Typ | Meldung | Zeit |
|---|---|---|
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-27 03:16:56 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-27 02:15:32 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-27 02:03:59 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-27 01:34:06 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-27 01:00:29 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 23:55:58 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 23:29:12 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 21:41:34 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 21:11:56 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 20:55:06 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 20:28:35 |
| economy_cycle | Kingdom #1 economy cycle: population 2, food 2/2, tax 5, satisfaction 0, crime 100, corruption 0. | 2026-07-26 19:51:04 |